Game QA is part play, part engineering
Games change constantly: patches, seasons, events and balance tweaks, often across PC, console and mobile at once. Manual playtesting alone can't keep up, and automation alone can't tell you whether something feels wrong.
We automate what repeats, such as build smoke tests, menus, store flows and backend services, and point experienced testers at what needs a human: new content, edge-case play and the experience on real hardware.
What we test
Build smoke & regression
Automated boot, menus, save/load and core loops on every build.
Multiplayer services
Matchmaking, parties, lobbies and session hand-off under realistic latency.
Backend & live ops
Player accounts, inventories, events and config pushes, tested like any API.
In-game economy
Currencies, store, entitlements, receipt validation and anti-exploit checks.
Compatibility
GPU, OS, controller and device coverage, including low-end hardware.
Localisation
Text fit, fonts, right-to-left languages and region-specific content.
How we approach it
- Engine-level automation: Test hooks in Unity or Unreal drive the game directly instead of screen-tapping.
- Load tests for launch: Bots simulate login storms, matchmaking queues and store traffic.
- Charter-based exploration: Focused play sessions with clear goals, logged so bugs can be reproduced.
- Telemetry-driven priorities: Crash and analytics data decide where testing goes next.
- Certification dry runs: Requirement checklists are run before submission, not after a rejection.
Requirements we prepare for
- Console certification: Pre-submission checks against PlayStation, Xbox and Nintendo platform requirements.
- App Store and Google Play: Purchase, subscription, privacy and content rules for mobile releases.
- COPPA and GDPR: Age gates, parental consent and player data handling.
- PEGI and ESRB: Content and in-game purchase disclosures that match your ratings.
How we work with these teams
Gaming engagements often start with automated build smoke tests and backend API testing, then add performance testing for launches and a dedicated exploratory team for new content. See our QA automation, API testing and performance testing services.